Joseph Stameus
Joseph Stameus
3D Environment/Prop Artist
Stockholm, Sweden

Summary

I'm a 3D Environment Artist with experience in VFX, hardsurface modeling, organic sculpting and foliage. My first experience with 3D art began in the summer of 2014, and now, a couple of years later, I'm a student at Future Games in Stockholm looking to work with game development.

As part of my education, I have worked in three different game projects, using both Unreal Engine 4 and Unity, as well as trying out different roles including Environment Artist, VFX and also Character Art. Before Future Games I worked on some school projects involving animated short films in Blender, both alone and in teams of varying size.

I have tried a multitude of tasks and disciplines within 3D art over the years and I enjoy working with a broad skillset to create virtual worlds for players to explore.

Resume PDF

View

Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingProp ModelingTexturingVFXTexture Baking

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance B2M
Substance B2M